Snapcast
Synchronous multiroom audio server.
Activity has dropped noticeably. Check the repository before committing to it.
Commit activity more than 18% of tracked projects; popularity more than 75%. How this is calculated.
Commits, last 11 months
| Stars | 7.9k |
|---|---|
| Latest release | v0.35.0 · 10 Mar 2026 |
| Repo updated | 12 Jun 2026 |
| Licence | GPL-3.0 |
| Built with | C++, deb |
Is Snapcast actively maintained?
Over the last 11 months the project absorbed 44 commits, of which 1 arrived in the most recent quarter — roughly 0 commits a month.
Activity is cooling: commits are down 90% against the previous quarter. One slow quarter is normal; two in a row is a signal.
The most recent tagged release, v0.35.0, is about 7 months old.
Snapcast ranks #22 of 28 tracked media streaming - audio streaming projects. Several better-maintained options exist in the same category — they are listed below.
What Snapcast actually does
Snapcast is a multiroom audio server that distributes time-synchronised audio streams to multiple clients over a network. It acts as the central hub for playing coordinated sound across different rooms or hardware targets simultaneously. The system relies on a client-server architecture written in C++ to achieve tight synchronisation.
Best fit: It is a suitable choice if you want to build a custom multiroom audio setup using existing playback hardware without proprietary vendor lock-in.
Worth knowing: The project shows signs of slowing development activity, which may impact long-term maintenance and compatibility with newer audio backends.
Deployment notes
As a compiled C++ application distributed as a deb package, it typically runs as a system daemon without requiring a database or heavy persistent storage. You will need to configure network access and audio inputs properly on the host machine to stream your sources.
Links
Alternatives to Snapcast
Projects in the same categories, ordered by health score.
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