Gameyfin
Video game library manager with automatic scanning, web access, downloads, and plugin support.
Little to no recent activity. Treat as unmaintained until proven otherwise.
Commit activity more than 15% of tracked projects; popularity more than 36%. How this is calculated.
Commits, last 11 months
| Stars | 1.1k |
|---|---|
| Latest release | v2.4.0 · 13 Mar 2026 |
| Repo updated | 13 Mar 2026 |
| Licence | AGPL-3.0 |
| Built with | Docker |
Is Gameyfin actively maintained?
Gameyfin logged 33 commits over the last 11 months, but none in the most recent quarter. Development has paused rather than stopped outright — worth watching before a production deployment.
The most recent tagged release, v2.4.0, is about 7 months old.
Gameyfin ranks #19 of 22 tracked games - administrative utilities & control panels projects. Several better-maintained options exist in the same category — they are listed below.
What Gameyfin actually does
Gameyfin is a self-hosted video game library manager designed to help you organise your digital game collection. It features automated file scanning, a web-based interface, download management, and a plugin system for extensibility.
Best fit: This is a suitable tool if you want to catalogue and browse your self-hosted game library through a centralised web dashboard.
Worth knowing: The project currently shows signs of limited maintenance activity, meaning you may encounter unresolved bugs or lack timely updates for new upstream dependencies.
Deployment notes
As a Docker-based application, you will typically need to configure persistent volume mounts for your library files and database, along with a reverse proxy to handle TLS termination.
Links
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