piqueserver

Server for openspades, the first-person shooter in a destructible voxel world.

At risk · 31
31/100
At risk

Little to no recent activity. Treat as unmaintained until proven otherwise.

Maintenance 4/40
Releases 21/25
Community 3/20
Momentum 4/15

Commit activity more than 9% of tracked projects; popularity more than 13%. How this is calculated.

Commits, last 11 months

2025-10: 1 commits 2025-11: 0 commits 2025-12: 0 commits 2026-01: 0 commits 2026-02: 1 commits 2026-03: 0 commits 2026-04: 1 commits 2026-05: 11 commits 2026-06: 0 commits 2026-07: 3 commits 2026-08: 0 commits
2025-10 17 total 2026-08
Stars235
Latest releasev1.4.2 · 8 Jul 2026
Repo updated2 Sept 2026
LicenceGPL-3.0
Built withPython, C++

Is piqueserver actively maintained?

piqueserver is under active development: 17 commits landed over the last 11 months, averaging roughly 1 commit a month in the most recent quarter.

Activity is cooling: commits are down 75% against the previous quarter. One slow quarter is normal; two in a row is a signal.

The most recent tagged release, v1.4.2, is about 3 months old.

piqueserver ranks #13 of 20 tracked games projects. Several better-maintained options exist in the same category — they are listed below.

What piqueserver actually does

Piqueserver is a dedicated game server implementation for OpenSpades, a first-person shooter set within a fully destructible voxel environment. It handles multiplayer coordination and game state management for players connecting to custom matches. The project combines Python and C++ in its codebase.

Best fit: This is a suitable choice if you want to host custom multiplayer matches of OpenSpades for a community of players on your own infrastructure.

Worth knowing: The project shows low maintenance activity, meaning you may encounter unresolved bugs or lack timely security updates. Depending on your user base, managing a niche game server can also introduce unexpected moderation and operational overhead.

Deployment notes

As a Python and C++ application, you will typically need to ensure a suitable interpreter and build tools are available in your environment. Persistent storage is usually required for saving server configurations, maps, and player data.


Alternatives to piqueserver

Projects in the same categories, ordered by health score.