RetroArr

Game library manager for PC and retro consoles, with metadata scraping, indexer search, download automation and browser-based emulation (alternative to RomM).

Slowing · 46
46/100
Slowing

Activity has dropped noticeably. Check the repository before committing to it.

Maintenance 8/40
Releases 25/25
Community 0/20
Momentum 13/15

Commit activity more than 21% of tracked projects; popularity in the bottom 1%. How this is calculated.

Commits, last 11 months

2025-10: 0 commits 2025-11: 0 commits 2025-12: 0 commits 2026-01: 0 commits 2026-02: 0 commits 2026-03: 0 commits 2026-04: 0 commits 2026-05: 0 commits 2026-06: 0 commits 2026-07: 0 commits 2026-08: 59 commits
2025-10 59 total 2026-08
Stars10
Latest releasev1.0.217 · 1 Sept 2026
Repo updated27 Sept 2026
LicenceMIT
Built withDocker, .NET

Is RetroArr actively maintained?

Over the last 11 months the project absorbed 59 commits, of which 59 arrived in the most recent quarter — roughly 20 commits a month.

The most recent tagged release, v1.0.217, shipped within the last month — a current, installable version exists today.

Note that RetroArr depends on a third-party service to work fully. It is self-hosted, but not self-contained: if that external service changes its terms or disappears, your instance is affected.

RetroArr ranks #17 of 22 tracked games - administrative utilities & control panels projects. Several better-maintained options exist in the same category — they are listed below.

What RetroArr actually does

RetroArr is a self-hosted game library manager designed for both modern PC games and retro console ROMs. It provides tools for metadata scraping, automated indexer searches, download management, and includes a browser-based emulation interface as an alternative to RomM.

Best fit: It is suited for users who want a centralised, self-hosted interface to organise, download, and play their game collections directly in a web browser.

Worth knowing: As an early-stage project with no tagged releases and minimal visible development activity, it carries a high risk of bugs and missing features compared to more mature alternatives like RomM.

Deployment notes

Since it is distributed as a Docker container using .NET, you will typically need to configure persistent volumes for your game library and metadata storage, along with a reverse proxy for external access.


Alternatives to RetroArr

Projects in the same categories, ordered by health score.