Veloren
Multiplayer RPG. Inspired by Cube World, Legend of Zelda, Dwarf Fortress and Minecraft.
Developed outside the platforms our data source measures, so there is no activity history to score. This says nothing about the project — many unrated projects are actively maintained.
Activity data
Not available for this project. Our source collects commit history from GitHub only, and Veloren is developed elsewhere.
| Stars | not measured |
|---|---|
| Latest release | v0.18.0 · 23 Jan 2026 |
| Repo updated | 20 Sept 2026 |
| Licence | GPL-3.0 |
| Built with | Rust |
Is Veloren actively maintained?
We cannot measure this one. Veloren is developed outside the platforms our data source collects activity from, and its repository lives at gitlab.com — so there is no commit history or release cadence here to score.
Read that as missing data, not as a warning. Several of the best-maintained projects in this catalogue are unrated for exactly this reason. To judge it, open the repository and look at the date of the most recent commit yourself.
What Veloren actually does
Veloren is a multiplayer role-playing game written in Rust and licensed under the GPL-3.0. It draws design inspiration from titles such as Cube World, Minecraft, and Legend of Zelda.
Best fit: It suits self-hosters looking to run a dedicated multiplayer game server for a community of players interested in voxel-based RPG exploration.
Worth knowing: The codebase is a complex game server rather than a standard utility, which can entail significant resource requirements and operational overhead during setup and updates.
Deployment notes
As a Rust-based game server, it typically requires persistent storage for world data and configuration files, along with standard port forwarding or a firewall configuration to handle incoming multiplayer connections.
Links
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