Zero-K

Open Source on Springrts engine. Zero-K is a traditional real time strategy game with a focus on player creativity through terrain manipulation, physics, and a large roster of unique units - all while being balanced to support competitive play.

Slowing · 51
51/100
Slowing

Activity has dropped noticeably. Check the repository before committing to it.

Maintenance 27/40
Releases 13/25
Community 6/20
Momentum 4/15

Commit activity more than 69% of tracked projects; popularity more than 32%. How this is calculated.

Commits, last 11 months

2025-10: 38 commits 2025-11: 43 commits 2025-12: 142 commits 2026-01: 43 commits 2026-02: 18 commits 2026-03: 4 commits 2026-04: 84 commits 2026-05: 124 commits 2026-06: 30 commits 2026-07: 60 commits 2026-08: 25 commits
2025-10 611 total 2026-08
Stars855
Latest release—
Repo updated27 Sept 2026
LicenceGPL-2.0
Built withLua

Is Zero-K actively maintained?

Over the last 11 months the project absorbed 611 commits, of which 115 arrived in the most recent quarter — roughly 38 commits a month.

No tagged releases are published, so there is no stable version to pin to — you would deploy from the default branch or a container image built from it.

Zero-K ranks #9 of 20 in Games, placing it mid-table for maintenance activity.

What Zero-K actually does

Zero-K is an open-source real-time strategy game built on the Spring RTS engine. It offers competitive matches centred around physics-based mechanics, terrain manipulation, and a diverse unit roster.

Best fit: Self-hosters and communities looking to run an open-source, competitive RTS title with custom physics and terrain manipulation features.

Worth knowing: The project lacks tagged releases, which can complicate release management, and relies on an niche game engine that may present a steep operational learning curve.

Deployment notes

Hosting typically requires setting up the Spring engine environment and ensuring adequate persistent storage for game assets and server logs.


Alternatives to Zero-K

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